On Tuesday, WWE announced a profit increase but a revenue decrease from the first quarter of this year as compared to last year.
Profits are up $13.9 million for Q1 2016 as compared to $9.8 million for Q1 2015 while revenue finished at $171 million for Q1 2016, down from the $176.2 million they did in Q1 2015.
The decrease in revenue year to year can be completely attributed to WrestleMania being in the first quarter last year and second quarter this year. That significantly decreased live event revenue in taking out the WrestleMania gate, as well as merchandise revenue.
Given that, actual 2016 Q2 revenue should be up probably $40 million or more as compared to last year, but WWE indicated that second quarter profits would actually be lower than last year. However, they have projected an increase for 2016 as a whole.
While not factoring in the WWE Network, the first quarter was a break-even proposition based on Wrestlemania. Mania had no impact on the profitability year-to-year, but the event and week itself generated a total of $24.9 million. If you factor that out, the first quarter revenue would have been $151.3 million if you’re doing a fair comparision.
Other Notes
There were not a lot of notes coming from the call, since the key figure, network subscribers, was covered in the call after WrestleMania.
The WWE has greatly changed the way it is reporting data, no longer featuring PPV, home video and web merchandise sales in the key performance indicators, and focusing on social media and global video views, as well as the Network and live attendance.
When asked how WrestleMania did on PPV this year, either George Barrios didn’t understand the question or didn’t answer it because he gave numbers of what the show used to do. The person asking ended up moving to the next question instead of following up.
Questions about tiered network subscriptions or whether Raw or Smackdown would be put on the Network during the same week of airing were vaguely answered, with Barrios and company saying they won’t discuss the nature of TV contracts.
PPV and home video have been greatly declining categories while merchandise has been greatly increasing.
Injuries, Shane & New Stars
Vince McMahon noted that due to injuries, they made chicken salad out of the show, and said that within the next 30 days, many stars will be returning, noting in particular Seth Rollins, John Cena, Randy Orton and Bray Wyatt. They talked about adding 13 new stars to the main roster and credited NXT, although the new stars are a mix of outside wrestlers like A.J. Styles, Karl Anderson and Doc Gallows with people like Baron Corbin, Enzo, Cass, and The Vaudevillains who did come via the NXT pipeline.
McMahon said that the injury rate isn’t any higher than before, and just said that the news gets out more, and most injuries are three to four month injuries. He said that the game isn’t any more risky and talked about being “well ahead of everyone else” when it comes to concussion treatment.
Shane McMahon’s name came up and Vince talked of the great job he’s done as talent, but it was made clear he was working only in a talent capacity.
Barrios talked about long-term strategy such as heavy investments in China that they hope pay off in the long run. He said that while profits were up over last year in the current quarter, a key point was the nature of the video game contract and that more royalties were paid this quarter than at the same time last year. He noted that would even out, and that the second quarter profit margin would be down from last year. He expects after six months, things would be even. He said they expect growth in profits in quarters three and four.
The company talked OIBDA expectations of $70-$85 million, and indicated more at the high end of that level. Last year’s total was $69 million.
Social Media
What ended up as a key talking point is that when it comes to social media and videos viewed, 70 to 80 percent comes from overseas, while when it comes to revenues, that number is reversed. They were asked if so much social media and video viewing, metrics they are pushing as the most important, would indicate why overseas isn’t generating revenue like stateside. Laura Martin, who has been a strong company backer, even said she wondered if those statistics are meaningless if they aren’t driving revenue.
Barrios, in short form, talked about it as a long term strategy, noting in particular huge consumption in India but that the network, for example, hasn’t done big numbers there.
They indicated, without actually saying it, that 70 to 75 percent of the free subscribers during the WrestleMania ramp up period have been converted to paid subscribers and that they should average 1.5 million paid during the quarter.
WWE announced their Q3 2015 earnings Thursday morning of $0.14 per share, beating Capital IQ Consensus of $0.08 per share. During the period of July 2015 to September 2015, WWE brought in $166.2 million in revenue while third quarter operating income was $17.9 million and adjusted OIBDA was $23.4 million.
Compared to the financial turbulence of 2014, this was a successful quarter with the highest adjusted OIBDA on record since Q2 of 2012. However, this good news wasn’t reflected in the WWE share price which hdropped more than 10% since the market opened Thursday morning.
The key drivers for WWE growth have been the recognition of the escalating television rights which WWE negotiated in 2014 and the evolution of the WWE Network subscription model.
Television Rights
WWE has secured large growth from a bundle of key TV contracts (United States, United Kingdom, India, Thailand, Canada, Mexico and United Arab Emirates). Combined, these agreements were worth almost three-quarters of WWE’s total 2014 television rights revenue ($176M). In the latest earnings release, WWE finally provided an outline of the annual escalation expected for these contracts for 2015 & 2016.
Already, WWE has earned $175.5M year-to-date on television rights fees in 2015 compared to a nine-month number of $126.3M in 2014. While 39% annual growth is impressive, it’s worth noting that the plunge in WWE stock value last year was tied to WWE underdelivering against investor expectations for renegotiating their major US deal with NBC Universal. In fact, some investors felt so misled that lawsuits were filed.
Nevertheless, television rights remain the economic engine for WWE’s year-round growth. While some divisions have seasonal fluctuations (live events during the WrestleMania quarter, WWE Shop in December, licensing in Q1), WWE’s television rights contracts are structured so they continue to grow each quarter through the deal. Quarterly variations are largely driven by the scheduling of supplemental programming such as WWE’s reality shows Total Divas and Tough Enough, both which aired in Q3 of ’15. While these additional programs bring in additional money and possible new audience/demographics, it was noted during today’s conference call that the cost of production for reality shows was much higher than the “in-ring” entertainment.
One topic that was not addressed during today’s call is the ongoing dispute between WWE and their new television partner in Thailand, CTH, which owes several million to WWE.
Recently, live WWE ratings have been their lowest levels since 1997.
Yet, WWE’s television rights agreements are not tied to weekly ratings. Still, there are several reasons that ratings still remain a relevant component in evaluating the WWE business model.
First of all, NBC Universal does care about their television ratings. They’ve earmarked hundreds of millions of the dollars to pay WWE with a relationship largely built on the history that WWE can deliver large weekly audiences and in turn, a boosting of value for cable channels such as USA Network and SyFy Network. Indeed, NBCU is planning to move WWE’s SmackDown from SyFy to the USA during Q1 of ’16. If Raw stops being able to deliver the eyeballs, the WWE’s value to NBCU’s portfolio may greatly diminish.
Second, advertisers care about ratings. One of the interesting elements in today’s Q3 press release was a note that “37 new advertisers were secured for WWE programming following NBCUniversal’s upfront”. Largely, this advertising money would not be going directly to WWE, but rather NBCU. In some cases, WWE may directly benefit as advertisers may decide to integrate the advertising into the WWE programming (such as sponsorship of PPVs or in-program ads). Either way, the ability of WWE to combat the negative profile and low advertising revenue that professional wrestling has historically garnered is one of WWE’s key initiatives. WWE’s decision to pursue “PG” programming and go after blue-chip sponsors such as General Mills and Kraft is built around improving their image among advertisers.
Lastly, in order to gain and retain subscribers for the WWE Network, WWE needs to create new fans, create new superstars, and monetize their audience. Declining ratings demonstrate diminishing interest in the WWE.
Live Monday night Raw viewership was under 4,000,000 hourly viewers throughout July-September 2015. This was a significant drop in July (-11%) and September (-14%). WWE’s own numbers don’t fully reflect this, likely because WWE is including delayed +3/+7 day viewing and DVR consumption. When questioned about the drooping ratings during the conference call, Chief Strategy & Financial Officer George Barrios brushed off the concern, stating that the company looks at the totality instead of just one metric, reaffirming that WWE feels they are bigger and engaging with their audience globally more than ever before.
For the time being, WWE is locked in lucrative television rights deals which will continue to pay out generously for several more years. The true test will be come when it’s time for WWE to negotiate their centamillion dollar contracts. Has the “live events” rights bubble burst? Is cord cutting taking its toll? What will the media ecosystem (to borrow one of Barrios’ new favorite terms) look like in 2018-19 when WWE is looking for television partners? Obviously, no one really knows.
WWE Network
As of September 30, 2015, the WWE Network had 1,233,000 paid subscribers. This number was up 6.6% from last quarter’s ending total of 1,156,100 paid subscribers. This actually exceeded the guidance WWE provided during last quarter’s press release of 1.2 million paid subscribers as of 9/30, growing 3-5% above 6/30 levels.
Over Q3 ’15, WWE averaged 1,173,000 paid subscribers, down 3.4% from Q2’15 average of 1,215,170 paid subscribers.
Overall, the WWE Network revenue for the third quarter of 2015 was about the same as the second quarter of 2015 at $36M. About one-third of the growth in subscribers came from international subscribers (+26,200, +12%). There were 50,700 additional domestic subscribers though the rate of growth in the United States which was only about 5%.
Since the launch of the WWE Network, there is a general subscription trend emerging. The peak for interest and acquiring new subscribers is during the first quarter in the Royal Rumble to WrestleMania season. Then, the remainder of the year is a gentle curve with slight variations which, thus far, have depended mostly on the external factors such as bringing online new external marketplaces.
In the past week, WWE has announced three new launches for the WWE Network: India (November 2015), Japan (January 2016), and Germany (January 2016).
WWE Network will go live in the Indian subcontinent (India, Pakistan, Bangladesh, Sri Lanka, Nepal, Bhutan, Maldives, and Afghanistan) on November 2. The service will cost $9.99 USD and pay-per-view events will be blacked-out for 24 hours before being available on the WWE Network. While Barrios is clearly excited about the prospect (he spoke of “long tailwind” in India), it’s questionable how many new subscribers the service will attract considering the PPV-restrictions, the relevant high cost and broadband reliance (as opposed to specific mobile solutions that other streaming companies have adopted in that marketplace).
The announcement of the WWE Network launches in Germany and Japan for January 2016 fill in noticeable gaps in WWE Network coverage across developed nations. However, even Barrios admitted during the conference call that the consumption and ARPU (average revenue per user) of pay-TV in Germany was much lower than other countries such as the United States and United Kingdom. Likewise, Japan has historically been a weak pay-per-view marketplace. Even the native New Japan World over-the-top streaming service has only a small foothold in the country.
International markets certainly represent an important piece to growing the WWE Network. Still, about 80% of subscribers are have registered domestic accounts and it’s clear that the key marketplace for the WWE Network is still North America.
In the conference call, WWE did affirm that they are refocusing their efforts in China. Barrios noted that WWE has been investing in growing their business in China since 2007 through distributing content on local TV stations to build audiences. He also mentioned that WWE is reshaping their strategy in China to recognize the rapid changes in the “media ecosystem” in that country, and the emphasis in China’s new five-year plan towards investing in sport & entertainment. They’re planning to expand their Shanghai office. As always, WWE teased that they’re exploring launching the WWE Network in China somewhere down the line without getting into any specifics.
Quarterly, WWE Network churn remains large. In Q3 ’15, the WWE Network lost 376,000 subscribers (2nd highest quarter yet) and gained 453,000 subscribers (3rd highest quarter). Regarding churn, Barrios said that the plan was making great original content and improving the user experience and user interface. It will also be interesting to see what impact new programs such as selling pre-paid three-month gift cards at Walmart has on WWE Network subscription numbers and churn.
Other
The WWE Home Entertainment division continues to profitably limp onwards with $3.0M in quarterly sales and $1.3M in quarterly OIBDA for Q3 ’15. While Home Entertainment sales have been sliding downwards for the past several years, WWE did flood the marketplace in recent months in the bargain bins with discount $3/$5 discs such as 2012’s “Rock vs. Cena Once in a Lifetime” which is the second-highest selling title of 2015 thus far behind WrestleMania 31.
Live event attendance remains flat for North America (5,100/event, same as Q3’14) while Q3 ’15 had stronger international results (8,900 for 6 international events). However, “adverse changes in foreign exchange” offset most of the expected revenue increase.
Licensing continues to be a strong performer in 2015. A large contributor has been video game revenue, especially from WWE SuperCard downloadable content and the WWE Immortals mobile video game.
An interesting note that WWE’s Night of Champions, with Sting challenging Seth Rollins for the WWE title, was up almost 60% in total PPV buys versus last September’s event that featured John Cena vs Brock Lesnar.
However, the true lesson on WWE pay-per-views is that there is still 31,000 domestic households that are buying full price PPVs each month though the majority of buys are from international customers.
As always, WWE brags about their Digital Media footprint (VOD presence and Social Media Followers) on every call. As Barrios loves to say, “we’re going to get our unfair share of that viewership.” He believes that where the eyeballs go, the money will follow. Digital media for Q3 ’15 was $5.8M, buoyed by higher advertising revenues. It’s clear that the company views digital media as an integral part of their engagement strategy with primarily short-form video content being available on Facebook and YouTube. WWE is certain a superstar at making things trend on Twitter, but they’ve got a long way to go before they will be seriously monetizing this medium.
Looking Forward
The remaining quarter (Q4 ’15) will include about 90 hours of new original content (compared to 85 hours in Q3’15). New programs will include the recent premiere of Breaking Ground, NXT Takeover: London from Wembley Arena, new episodes of WWE 24 and new episodes of the popular Stone Cold Podcast. Some analysts questioned whether WWE should be spending so much money on creating new content, but WWE officers defended the strategy, stating that they believed this content had a long tail effect and generated a lot of interest.
WWE did provide an estimate for Q4 ’15 WWE Network paid subscriptions (approximately flat to Q3’15 at 1.2 million), and were surprisingly cagey about putting out predictions for WWE Network in 2016.
To quote the press release, “Regarding WWE Network, given the inherent uncertainty of this nascent and growing business, management will not provide guidance for 2016 subscriber levels. However, the Company has evaluated other successful subscription businesses and observed a wide range of subscriber growth rates in the early stages of their development.”
However, WWE then went on to point out that Netflix grew at an annual rate of 22% in their early days and that growing 20-25% for the WWE Network would be “very strong performance”. Surprisingly, many analysts on the conference call actually challenged WWE’s numbers as being too conservative since WWE Network is a worldwide service while Netflix was originally only a domestic service. While the Q1 peak for the WWE Network next year will likely be higher than Q1 ’15 (1.327M paid), it seems ambitious to assume that WWE would be able to average a full 1,500,000 paid subscribers throughout the entirety of 2016.
Even WWE confirmed internal expectations that 80% of the growth in the coming year would still be domestic and in light of flat live event numbers and sagging ratings, WWE Network’s crystal ball remains very opaque.
Overall, the state of the WWE is solid. They have escalating television rights, a profitable WWE Network service, and a growing digital media footprint. However, the fundamentals for interest (ratings, attendance) still seem stuck in a general malaise. The company has rebounded from a tough 2014 and transformed from pay-per-view to over-the-top. Next year, we’ll see the continued roll-out of the WWE Network, the re-launch of the joint venture TapouT brand, an enormous WrestleMania 32, and the continued rise of the NXT brand. It should be interesting.